Jaquette It Takes Two

It Takes Two

Studio Hazelight Studios Sortie 25 mars 2021 Note 89% (968 avis)
Series X|SPS4PCPS5XONESwitch
PEGI 12Coop localeVF complète
PlateformePuzzle / RéflexionAventure Action

Pour qui est ce jeu ?

Enfant OK 12+ ans
Débutant OK Accessible
Parties courtes 45-90min
Coop locale Oui
Violence Stylisée
Lecture requise Minimale
Anxiogène Non
Achats in-app Aucun
Hors ligne Oui

Le meilleur jeu co-op en duo : inventif, varié et parfait pour jouer à deux en canapé.

À propos

It Takes Two est une aventure co-op exclusive à deux joueurs, obligatoirement joué en duo (local ou en ligne). Vous incarnez un couple en crise transformé en poupées, et devez coopérer dans des niveaux très variés. Chaque chapitre propose de nouvelles mécaniques surprenantes. Un ami peut rejoindre gratuitement via le Friend's Pass.

Informations

Développeur
Hazelight Studios
Éditeur
Electronic Arts
Date de sortie
25 mars 2021
Classification
PEGI 12
Perspective
Third person
Plateformes
Series X|S, PS4, PC, PS5, XONE, Switch

Classification PEGI

12+

Players control two human-like dolls which use weapons and their magical abilities against a range of fantasy characters, such as animated toys and anthropomorphised animals. The violence is non-realistic, and no blood or injuries are shown. While some enemies can be blown up, they merely disappear in the explosion without any gory details. When the players’ characters are hit, they fall over, and stars appear before they get up again. If they are defeated, they simply break apart into particles before reforming at the last save point. Sometimes the players’ characters can be pinned down by their enemies. In one scene, they are briefly held captive and are repeatedly jabbed by wasps armed with spears. They wave their arms and shout, while breaking apart and repeatedly reforming until their captors call off the attack. In one scene, the player characters are required to harm and kill another toy character. They do so in order to further their mission of attempting to escape from the fantasy world in which they’re trapped. While the violence has a purpose in the game’s narrative, and the violence is unrealistic in nature, featuring as it does toy characters, younger children may find the toy character’s frightened reaction to the violence upsetting. The game also includes infrequent use of bad language (‘shit’, ‘bloody’, ‘pissed’ and ‘goddamn it’).

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